Tiny Conflicts

I've been so consumed by working on this cute little board game that I forgot to write horror this week! Tiny Conflicts is a 4x game (explore, expand, exploit, exterminate) in the vein of Sid Meier's Civilization series, but for the tabletop. The vision for the game is to take tiny,

Soil after harvest

(click here for part 1) (click here for part 2) Author's Note They discovered a bacteriophage that could inject and propagate inside microplastics. This strategy allows it to hide from the body's immune system, uninterested in spreading to biological material. Once matured enough to outgrow the plastic, it hatches and begins consuming biological

Eat and grow

(click here for part 1) Lab Report Narrative (draft) After hatching, they eat their way out. Growth rate is constant and rapid. Any that are not consumed by larger specimens after hatching continue to eat and grow until they emerge from the body. Specimens of all size are able to survive outside

Formaldehyde and milk

Pictured: samples from human lung 1. Inert 2. Unfertilized 3. Destroyed 4. Left, fertilized. Right, unfertilized Notes retrieved from demolition site (damaged) Le Pont-de-Beauvoisin, France Dated 1893 Translated by Auguste O'Connor They call the material Galalith. Just formaldehyde and milk, it is so easy to make. Sadly it does not function well. At even modest size, it begins